Pause Menu: Bug fix


Devlog 31.10.2022

The day before yesterday i created a Pause Menu. Generally it works fine, the settings will be saved.

But.... 

when i reopen the menu again, it doesn't show the current option. its just blank. 

That's what i'm gonna fix today.

I tried to save the selection in a string and when i click on the button "settings" it sets the selected option. 

I also tried to set it in the Event Construct

That doesn't work =(

I found someone with a similar problem but it wasn't really helpful .-.


Then i got an idea: "what if i save the option in a string and set it before i add the Pause Widget to the viewport?"

But nah... doesn't work :< 




The next thing i thought is "maybe its because i'm removing the widget. maybe i have to just set the visibility instead of removing the whole widget". 

"And maybe i don't have to create a widget, maybe i have to set visibility after pressing ESC."



i only got error messages -.-


"Maybe i have to check if i already created the widget", so i added a bool.

If its false, it'll create a Pause Widget. 

If its true, it'll just set the Visibility of the (already created) widget.

And oh my god - it finally works :D

Get CUBES

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